surf2solid – make a solid volume from a surface for 3D printing软件

Turns thin surfaces into closed solids by adding a flat base or offsetting by a given thickness.

软件应用简介

surf2solid - make a solid volume from a surface for 3D printing软件

SOLID_FV = SURF2SOLID(FV,…) takes in a triangulated patch defined by 

FV (a structure with fields ‘vertices’ and ‘faces’), and returns a 

solid patch SOLID_FV closed by options (described below).

SOLID_FV = SURF2SOLID(F, V,…) takes faces and vertices separately.

[F,V] = SURF2SOLID(…) returns solid faces and vertices separately.

SURF2SOLID(…) with no output argument plots the 3 components 

(orig-surface, side-walls, under-surface) to a new figure.

SURF2SOLID(X, Y, Z, …) reads in surface data in X, Y, and Z matrices, 

and triangulates this gridded data into a surface using triangulation 

options specified below. Z must be a 2D matrix. X and Y can be 2D 

matrices of the same size as Z, or vectors of length equal to SIZE(Z,2) 

and SIZE(Z,1), respectively. If X or Y are scalar values, they are used 

to specify the X and Y spacing between grid points.

SURF2SOLID(…,’PropertyName’,VALUE,…) makes a solid volume from thin 

surface using any of the following property/value options:

ELEVATION – Extends the surface down to a flat base at the given 

(Z) elevation value. Useful for turning a thin 

elevation map into a solid block with a flat base. The 

ELEVATION value should be below the lowest (or above 

the highest) data point. If no other options are given, 

ELEVATION defaults to MIN(Z)-0.1*(MAX(Z)-MIN(Z)). 

Variable ELEVATION may also be given per-point, via a 

2D matrix (the same size as Z for X,Y,Z style input) or 

a 1D array (with length equal to the number of vertices 

given in face/vertex input).

THICKNESS – Value to offset the given thin surface to make a 

thickened solid slab. Each node on the surface will be 

projected along its normal direction by thickness. When 

negative thickness is given, offset will be away from 

face normal direction. Variable thickness can also be 

specified via a 2D matrix (of same size as Z, for X,Y,Z 

input) or an N-by-1 array of thicknesses (where N is 

the number of vertices in the thin surface)

TRIANGULATION – When used with gridded data, TRIANGULATION is either: 

‘delaunay’ – (default) Delaunay triangulation of X, Y 

‘f’ – Forward slash division of grid quads 

‘b’ – Back slash division of quadrilaterals 

‘x’ – Cross division of quadrilaterals 

Note that ‘f’, ‘b’, or ‘x’ triangulations use an 

inbuilt version of FEX entry 28327, “mesh2tri”. ‘x’ 

style triangulation cannot be used with variable 

ELEVATION or THICKNESS parameters.

NORMALS – When THICKNESS options is used, the direction to 

thicken the surface is (by default) determined by the 

surface (unit vector) normal directions at each vertex. 

To override these default directions, you may specify 

NORMALS as an N-by-3 array of normal directions (where 

N is the number of vertices in the thin surface). This 

is useful when underlying data gives more precise 

normal directions than face orienatations (for an 

example, see the isonormals function).

Note 1: Currently surf2solid will return a closed surface with face 

normals pointing “out”. With user feedback, I’d be happy to change this 

behaviour to either “in” or “unchanged from input direction”. 

Note 2: If a single ELEVATION value is specified (i.e., flat base), the 

resulting patch will have minimal triangles on the flat base to reduce 

patch/file size.

Example (shows both THICKNESS and ELEVATION forms): 

n = 30; 

[X,Y] = meshgrid(linspace(0,1,2*n+1)); 

L = (40/51/0.9)*membrane(1,n); 

figure, subplot(2,2,[1 3]), title ‘Thin surface’ 

surf(X,Y,L,’EdgeColor’,’none’); colormap pink; axis image; camlight 

subplot(2,2,2), title ‘Block elevation’ 

surf2solid(X,Y,L,’elevation’,min(L(:))-0.05); axis image; camlight; camlight 

subplot(2,2,4), title ‘Thickness’ 

surf2solid(X,Y,L,’thickness’,-0.1); axis image; camlight;

界面展示

surf2solid - make a solid volume from a surface for 3D printing软件

结果示意

surf2solid - make a solid volume from a surface for 3D printing软件

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